The Big Think

August 7, 2012


Filed under: Games,Hobbies — jasony @ 9:46 am

Wow. Check out this 135lb, 70,000+ piece Lego recreation of Serenity.

Screen shot 2012-08-07 at 10.44.36 AM.jpg

July 11, 2012

Lego Madness

Filed under: Games,Hobbies,Humor and Fun — jasony @ 8:10 pm

Half-size Rolls Royce Trent 1000 replica is the most intricate Lego structure ever made

Relativistic Baseball

Filed under: Games,Humor and Fun,Science — jasony @ 6:34 am

What would happen if you threw a near-lightspeed pitch?

June 12, 2012


Filed under: Games,Humor and Fun — jasony @ 9:17 pm

Neal Stephenson is kinda my hero for this.

April 15, 2012

Star Wars Pipe Organ

Filed under: Games,Hobbies,Humor and Fun,Movies,Music — jasony @ 12:06 pm

Holy cow. Wow. Unbelievable.

h/t to brother Ross for the link.

March 7, 2012

Build It

Filed under: Games,Humor and Fun — jasony @ 5:20 pm

Building Blocks: Awesome Lego Science Models | Wired Science | “”

(Via .)

March 5, 2012

One Small Step for Man-Man

Filed under: Games,Humor and Fun,Technology — jasony @ 5:31 pm

Watch a LEGO space shuttle make its maiden voyage high above the clouds: “”

September 6, 2011


Filed under: Games — jasony @ 3:01 pm

The annual Void Gamers Hirst Arts Design Derby winners. Really impressive work here.

July 19, 2011

Nazis are Bad

Filed under: Friends,Games — jasony @ 10:53 pm

You wouldn’t think it needed to be repeated, but friend Adam Creighton has a thought-provoking post on video games, morality, and how never forget is being slowly forgotten. Thanks, Adam.

July 15, 2011

Tiny Chopper

Filed under: Computing,Games — jasony @ 11:40 am

AAAAHH! Coolness.

June 1, 2011

This is a Triumph

Filed under: Games — jasony @ 11:07 pm

I’m making a note here: huge success.

March 14, 2011

How D&D Changed My Life

Filed under: Disclosure,Games,Hobbies — jasony @ 7:27 pm

Great article about the too-seldom discussed benefits of D&D. I love living in a world where the nerds and geeks ultimately won. Excelsior!

February 17, 2011

I’m Sorely Tempted

Filed under: Games — jasony @ 1:38 am

I’m thinking this would be a TON of fun to terrorize an audience with in Waco Hall.

February 11, 2011

No Magic Will Save This One

Filed under: Computing,Games — jasony @ 12:07 am

I got Erin the Lego Harry Potter (Years 1-4) for our Wii and we’ve been playing through it as a team. It’s been fun to introduce Erin to platformers and she’s gotten pretty good at managing the dual handed control system (moving with the left thumb and aiming/shooting with the “wand”). Since she’s such a HP fan it’s very engaging for her. Unfortunately, the game has already had 2 showstopping freezes accompanied by an annoyingly loud buzz from the console that requires a full hard reset. I looked online and saw that a bunch of people had this problem and that even if you endure through the increasingly frequent crashes the game traps you in a room at the end where you can’t finish. The publisher (Traveller’s Tales) is ignoring the problem in spite of a growing call to fix it and replace the discs.

It’s a bummer because we were really having fun playing it for an hour or so each night. It’s not often when a guy’s wife practically begs him to play video games with her. Nuts to Traveller’s Tales and their bad coding.

February 10, 2011

The Sextagonal Shape of Things To Come

Filed under: Games,Technology — jasony @ 2:27 pm

Thingiverse posts 3d print files to print out your own Catan board. Legal uproar follows. Legal? Seems to be, but we’ll see more and more of this in coming days.

November 7, 2010

And Your Little Wolverine, Too

Filed under: Games — jasony @ 6:59 pm

Postapocalyptic Wizard of Oz minis.


November 4, 2010

Epic Epicness

Filed under: Games,Maker — jasony @ 9:43 pm

What’s more hardcore than building a full set of HALO armor? How about a three year project build seven full sets? Amazing.

November 3, 2010

May the Brick Be With You

Filed under: Games,Humor and Fun — jasony @ 9:53 pm

Free Play

Filed under: Games — jasony @ 8:00 am

On a whim (and partly as celebration for making it through another Pigskin week) I bought Super Scribblenauts for the Nintendo DS. It was only $29 on Amazon with free shipping and I’ve heard good things about it. Last night while working through the tutorial Erin came over and started watching me play. Well, it’s quickly become one of our favorite games to play together. You can read the reviews if you want a more indepth description, but it’s an absolutely hilarious game that’s totally unlike anything I’ve ever played.

In a nutshell, the game presents you with a level starring Maxwell, the erstwhile hero. He has to do different tasks in each level in order to claim his prize (a glittery star). To do this, you type in any noun you can think of and it magically appears on the screen (Jetpack, dinosaur, jockstrap, hang glider, waterfall, sleeping pill, chainsaw, eyeball… you get the idea). In addition, you can add adjectives to the words you type in order to modify your incoming creations (how about “zombie eyeball”, pink hang glider, flying chainsaw, distinguished dinosaur (with a monocle), etc). It’s initially a bit disconcerting to have so much freedom in a game, but after a while you stop trying to solve the levels in the obvious way and start trying really goofy solutions to see what happens. It’s rare that I stump the game with things it can’t create.

Case in point: last night we were trying to get a little guy safely off of a tall cliff. The obvious solution was “parachute” and sure enough, typing that in created a chute that the little man used to jump safely off the cliff. Mission accomplished! But we went back and tried the level a few other ways to see if we could use other things to accomplish it. Jet Pack worked great, as did Hang Glider and Umbrella. The funniest part of the night, though, was when we typed in “Bungee Cord”(it worked) and attached one end to the cliff and one end to the little dude. When he just stood there and did nothing we typed in “Lion” and created a roaring lion that chased the guy around and then off the cliff… where he promptly got hung up by his too-short bungee cord. Raucous laughter.

This is such a fun and funny game, and it’s made better by playing it together and discovering what we can do in this huge sandbox. Thanks to the creators for this little gem.

October 10, 2010


Filed under: Games,Humor and Fun,Technology — jasony @ 2:23 pm

In almost every picture #7 tells the story of a Dutch woman whose life is seen from the point of view of a fairground shooting gallery.

The chronological series begins in 1936, when a 16-year-old girl from Tilburg in Holland picks up a gun and shoots at the target in a shooting gallery. Every time she hits the target, it triggers the shutter of a camera and a portrait of the girl in firing pose is taken and given as a prize.

And so a lifelong love affair with the shooting gallery begins. This series documents almost every year of the woman’s life (there is a conspicuous pause from 1939 to 1945) up until present times.

At the age of 88 Ria van Dijk still makes her pilgrimage to the Shooting Gallery.

In almost every picture #7 is a biography of one woman’s life from an unusual perspective, one which allows us to witness the times she lived in, as well as acting as a revealing look at the changing face of photography through the decades.

see the pictures here.

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